I got some initial levels mocked up, built the main set of assets in Maya and implemented them into Unity3D. Unfortunately we couldn't get the collision working sufficiently to properly test the game or begin adding animated level sections, but below is a selection of screenshots to give you a good idea of the game:
Tuesday, 21 January 2014
Personal GameJam
I got some initial levels mocked up, built the main set of assets in Maya and implemented them into Unity3D. Unfortunately we couldn't get the collision working sufficiently to properly test the game or begin adding animated level sections, but below is a selection of screenshots to give you a good idea of the game:
Saturday, 18 January 2014
48hr Game Making
My friend Chris and I have decided to try and build a game together in 48hrs. The game is a simple combination of Pong and Breakout. I will be creating the assets and building the game Unity3D and Chris will be providing all the scripting to make the game work. Below are my concept scribblings for the bat and brick design before I begin working on them in 3D.
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