I got some initial levels mocked up, built the main set of assets in Maya and implemented them into Unity3D. Unfortunately we couldn't get the collision working sufficiently to properly test the game or begin adding animated level sections, but below is a selection of screenshots to give you a good idea of the game:
Tuesday, 21 January 2014
Personal GameJam
I got some initial levels mocked up, built the main set of assets in Maya and implemented them into Unity3D. Unfortunately we couldn't get the collision working sufficiently to properly test the game or begin adding animated level sections, but below is a selection of screenshots to give you a good idea of the game:
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